LITRPG -- my offline passion.
Monday, April 11, 2022 at 2:52PM
Omnitron in LITRPG

A couple years ago listening to audio books on Audible, I came across some books that described themselves as LITRPG.   They depicted characters IN the real world or at least from it, dealing with events either in a game, another world/realm that had characteristics of a game, or the real/world transformed by game-like rules.   Most deal with the tropes of rpg games like Grinding for levels, Classes, fetch quests, snarky system comments and such as well as character stats throughout the game.   You might also run into them as GAMELIT books.   The definition of both these genres is vague and under debate although it seems that GAMELIT may be stat-lite by comparison.    A lot of these genres started in Russia and Korea, but have been migrating.   The Japan anime series Sword Art Online is a good example, especially the first season.   Likewise the novel Ready Player One had some definite LITRPG elements in it , less so for the movie version.

The stories usually are Fantasy based, although science fiction, super heroes, and apocalypse genres can be invoked.    Some stories focus on what we would regard as NPCs, and even Dungeons take center stage as Dungeon Cores are the focus of several tales.

 

 

The big difference is how these stories treat their game worlds.   HOW many gamers do you know that might fare very well at the keyboard version of events, but fold if they had to put themselves at risk?  Getting hurt and healed in battle is a big difference when it deals with flesh and blood and not stats and numbers.   Could they really face monsters ?      Can a digitized human make a life in a digital world? 

Every story reinvents game rules to some degree.   Often the same typical attributes are involved, but will have their own rules and mechanics going on behind the scene.   Some get very detailed on percentage chances to hit, amount of damage done, gains per level, etc, and a main protagonist character sheet might end up being displayed in full several times during the course of a story.  Some will have clever perks that can be gained, or Titles that can be earned by special accomplishments.   All familiar elements to anyone who has spent time in an MMO or video game RPG.   

There is also the mix of genres leaning it self to unique humor -- I've seen several Star Wars jokes, Skyrim references and the like, all in reference to story events.   Aleron King in his The Land series of LITRPG books had an unseen party in crowd scenes yell "Gnomes Rule!" in several of his books.   I've seen the same thing happen in books by several other authors.

I'll be following this up with a list of my favorites.  There are lots of series out there (Check Audible or Amazon).    Some are these are good, while other have a tendency to make the main protagonist a bit of an overpowered hyper-lucky sort.    I like it a lot better when the characters turn their idocyncracies into strengths rather than just luck out again and again.

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